open for work
open for work
Yonas Murtaza
Yonas
Murtaza
Product Designer
Product Designer
Open for Work
Hi! I'm Yonas,
a product designer and mathematics student with a background in software development, various creative work and systems thinking.
I work at the intersection of logic and creativity, shaping digital experiences that bring clarity to complexity.
Whether designing software features, modeling user flows, or translating technical constraints into usable interfaces—I focus on making systems understandable and human.
My process is driven by curiosity, analytical thinking, and a desire to make complexity meaningful.
a product designer and mathematics student with a background in software development, various creative work and systems thinking.
I work at the intersection of logic and creativity, shaping digital experiences that bring clarity to complexity.
Whether designing software features, modeling user flows, or translating technical constraints into usable interfaces—I focus on making systems understandable and human.
My process is driven by curiosity, analytical thinking, and a desire to make complexity meaningful.
I am currently looking for a part-time job in Software Development or adjacent fields.
I am currently looking for a part-time job in Software development or adjacent fields. Remote or in Cologne, DE
max. 20h/week contact@yonasmurtaza.com
max. 20h/week
Remote or in Cologne, DE
Education
Mathematics B.sc
Mathematics B.sc
Universität Würzburg
Universität Würzburg
2022 - current
2022 - current
Specializing in numerical analysis.
My academic background shapes my ability to think in systems, structure complexity, and approach design challenges with an analytical mindset.
Specializing in numerical analysis.
My academic background shapes my ability to think in systems, structure complexity, and approach design challenges with an analytical mindset.
Work Experience
Product Designer
Product Designer
Simplifier AG
Simplifier AG
2023 - 2024
2023 - 2024
In my role as a product designer, I focused on translating complex logic and system behavior into user experiences that are usable, scalable, and structurally sound.
Working across internal tools and core platform features, I designed solutions that supported both non-technical users and developer workflows.
In my role as a product designer, I focused on translating complex logic and system behavior into user experiences that are usable, scalable, and structurally sound.
Working across internal tools and core platform features, I designed solutions that supported both non-technical users and developer workflows.
Responsibilities
Designed tools like a .po-File Editor and Binding Editor, transforming abstract configuration logic into intuitive UI flows
Created low- to high-fidelity prototypes in Figma, often incorporating conditional UI states and contextual guidance
Worked closely with developers to align component behavior with system architecture
Built and maintained shared design patterns, contributing to internal guidelines and UI consistency
Led a Community of Practice to align UX-Thinking company wide.
Facilitated workshops, usability reviews, and iterative refinement loops with stakeholders
Specialized in making structural complexity understandable bridging technical constraints with user expectations
Designed tools like a .po-File Editor and Binding Editor, transforming abstract configuration logic into intuitive UI flows
Created low- to high-fidelity prototypes in Figma, often incorporating conditional UI states and contextual guidance
Worked closely with developers to align component behavior with system architecture
Built and maintained shared design patterns, contributing to internal guidelines and UI consistency
Led a Community of Practice to align UX-Thinking company wide.
Facilitated workshops, usability reviews, and iterative refinement loops with stakeholders
Specialized in making structural complexity understandable bridging technical constraints with user expectations
Developer
Developer
Simplifier AG
Simplifier AG
2021 - 2023
2021 - 2023
I worked as an application developer on a research project using AR in industrial contexts, building a web-based CMS for managing 3D assets on the HoloLens 2.
Additionally, I designed and implemented the data architecture for a role-based KPI dashboard, using a modified Lambda pattern to support scalable, team-wide insights.
I worked as an application developer on a research project using AR in industrial contexts, building a web-based CMS for managing 3D assets on the HoloLens 2.
Additionally, I designed and implemented the data architecture for a role-based KPI dashboard, using a modified Lambda pattern to support scalable, team-wide insights.
Responsibilities
Developed core features for a lightweight CMS to manage 3D assets, metadata, and spatial structures
Created CRUD logic for
.obj/.glb
files, spatial data and HoloLens-generated measurementsDesigned and built a role-based KPI dashboard using UI5, tailored to operational and management-level use cases
Modeled SQL structures and business logic to reflect industrial hierarchies and time-based data aggregation
Integrated external systems such as SAP and Microsoft Graph via REST and low-code connectors
Translated architecture requirements into reusable logic blocks and scalable UI components
Collaborated with interdisciplinary teams to ensure data integrity, performance, and long-term maintainability
Developed core features for a lightweight CMS to manage 3D assets, metadata, and spatial structures
Created CRUD logic for
.obj/.glb
files, spatial data and HoloLens-generated measurementsDesigned and built a role-based KPI dashboard using UI5, tailored to operational and management-level use cases
Modeled SQL structures and business logic to reflect industrial hierarchies and time-based data aggregation
Integrated external systems such as SAP and Microsoft Graph via REST and low-code connectors
Translated architecture requirements into reusable logic blocks and scalable UI components
Collaborated with interdisciplinary teams to ensure data integrity, performance, and long-term maintainability
Graphic & Web Designer
Graphic & Web Designer
Freelancer
Freelancer
2016 - 2021
2016 - 2021
As a freelance graphic designer, I worked with small businesses and self-employed professionals to bring their digital presence to life—balancing design, technology, and communication.
As a freelance graphic designer, I worked with small businesses and self-employed professionals to bring their digital presence to life—balancing design, technology, and communication.
Responsibilities
Built responsive websites in Squarespace and Wordpress with SEO and performance in mind
Designed visual identities and print assets for small businesses and freelancers
Produced video content for social, explainer formats, and internal comms—from script to motion design
Handled ongoing maintenance, updates, and support for live web projects
Delivered end-to-end creative solutions across design, development, and storytelling
Built responsive websites in Squarespace and Wordpress with SEO and performance in mind
Designed visual identities and print assets for small businesses and freelancers
Produced video content for social, explainer formats, and internal comms—from script to motion design
Handled ongoing maintenance, updates, and support for live web projects
Delivered end-to-end creative solutions across design, development, and storytelling
Languages
I am a bilingual US American with English and German both being my native languages. Additionally, I am continuously improving my Spanish language skills.
I am a bilingual US American with English and German both being my native languages. Additionally, I am continuously improving my Spanish language skills.
English
German
Spanish
Product & UX
I’ve developed my product and UX skills through hands-on experience across diverse projects—driven by curiosity, a fast learning curve, and a willingness to experiment, make mistakes, and grow from them.
I’ve developed my product and UX skills through hands-on experience across diverse projects—driven by curiosity, a fast learning curve, and a willingness to experiment, make mistakes, and grow from them.
UX Design
UX Design
Wireframing/Prototyping
Wireframing/Prototyping
Interaction Design
Interaction Design
Responsive Web Design
Responsive Web Design
Requirement analysis
Requirement analysis
Visual Design
Visual Design
Accessibility (WCAG)
Accessibility (WCAG)
Usability testing
Usability testing
Tech & Development
I built my development skills by diving into real-world problems—learning through building, debugging, and iterating.
I'm quick to pick up new tools, comfortable with complexity, and always curious about how systems work under the hood.
I built my development skills by diving into real-world problems—learning through building, debugging, and iterating.
I'm quick to pick up new tools, comfortable with complexity, and always curious about how systems work under the hood.
JavaScript
JavaScript
Database Architecture
Database Architecture
SQL
SQL
Data Modeling
Data Modeling
UI5/OpenUI5
UI5/OpenUI5
Low Code Development
Low Code Development
Toolset
I’ve built a flexible toolset by staying curious and diving into whatever each project demands.
I'm a fast learner who never shies away from new tools or technologies—from designing in Figma, prototyping in Framer, or working hands-on with code and data.
I’ve built a flexible toolset by staying curious and diving into whatever each project demands.
I'm a fast learner who never shies away from new tools or technologies—from designing in Figma, prototyping in Framer, or working hands-on with code and data.


Figma
OpenUI5
JavaScript
JSON
SQL


Python
MS 365
Simplifier
Jira
Confluence


Cursor


Premier Pro


After Effects


InDesign


Photoshop


Illustrator


Mathematica


Framer


CapCut
