The Data Binding Editor was designed to replace a fragile, code-based workflow for connecting UI components to data sources. Previously, bindings had to be written manually in code — an error-prone, non-scalable approach that was inaccessible to most users.
As the product designer on this project, I created a visual interface that allowed users to define complex data bindings — including object paths, expressions, and context conditions — without writing a single line of code.
Abstract conception of a complexity-reducing design system for visual data binding
Stakeholder workshop series to validate edge cases and dependencies
Deconstruction of system logic and modeling of heterogeneous data structures
Wireframing and prototyping in Figma, including state logic and interactions
Iterative collaboration with development and ongoing refinement of user stories
Validation and user testing with pilot customers
The biggest challenge wasn’t visual design, but finding the right level of abstraction: exposing enough complexity to stay flexible, without overwhelming users.
Through iterative prototyping and close collaboration with developers and domain experts, we arrived at a system that translated technical logic into structured, human-readable UI steps.
The editor was rolled out as a core product feature and became the new standard for data binding. It significantly reduced setup errors, improved onboarding, and empowered teams to create advanced configurations independently — bridging the gap between no-code usability and system-level precision.
